![]() ![]() You can customize your main character on Roblox for free using the avatar editor. The body parts are successfully big as I wanted but the body parts are too spread out from the torso and I was pretty tired to continue it.Frequently Asked Questions How Do You Make a Custom Avatar on Roblox for Free?.Note: I have an idea how to fix it and I'm gonna confirm it after I do it. It was the same but the arms rotates up and down. Got the body parts to be big again but the animations are quite glitched but not like method 1 had. ![]() It was easy and then I have to subtract the values to get the value I wanted, here is to code: leftarm.Position = leftarm.Position + Vector3.new(0,16,0) The Positoin values are from a rig I generated and resized the averagely same size as how I wanted the size of the character to be, I took the Position off the torso, arms and legs. Default animation, the limbs would just go too far off the torso.įixed problem 1 which caused problem 2, I just had to move the body parts by changing their Positions.The body parts are now big but the parts are inside the torso.I'd go change the rig's name from "Dummy" to "StarterCharacter".Then I'd go to StarterPlayer and place the rig inside of it,.I'd get a rig from the Rig Builder plugin built inside Roblox Studio,.I got a little tired trying to fix it, I decided to do this Local headjoint = Instance.new("Motor6D",chr) Local plr = game.Players:GetPlayerFromCharacter(script.Parent) I'd add the joints that holds the body parts together again, for example:. ![]() Then I'd just change the head size normally and change also every limb size.Īfter researching articles and even YouTube videos, I did this. local headsize = Vector3.new(16,4,16) - this is an example. Then I'd just add a variable holding like the size what I wanted the head to be.So, I started up with changing the size of the character parts (R6) by using basic code. There are a ton of attempts I did which failed. ![]() I need a little help on this, I can't figure out how to do this. ![]()
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